iOS design by prototyping and iterating

Introduction Usually, as developers we don’t care much about UI design – we leave that up to the UX experts. User interface, design and experience are crucial to the success of an app. No matter how good the code is, how sophisticated the algorithms underneath are, if the end consumer product is not polished, intuitive […]

Getting started with PencilKit on iOS 13

Introduction Recently, I’ve released my new drawing app, called Drawland. It’s using Apple’s new drawing framework PencilKit, so in this post I will share some insights and interesting details about this new framework.